Update 2024-03-27: Greatly expanded the "Samples" page and renamed it to "Glossary".
Update 2024-04-04: Added 5 million mid-2011 posts from the k47 post dump. Browse (mostly) them here.
Update 2024-04-07: Added ~400 October 2003 posts from 4chan.net. Browse them here.
Welcome to Oldfriend Archive, the official 4chan archive of the NSA. Hosting ~170M text-only 2003-2014 4chan posts (mostly 2006-2008).
> Come into work this morning. > Going through my inbox, setting up Major Image and Tongues spells for a teleconference with Japan. > Suddenly urgent phone call from person in another department. > "Melissa lost the TPS report. We need it for a meeting with the client in one hour. Can you find it using magic?" > Didn't prep Locate Object this morning. > Have never seen the TPS report before to orient on. > Half the rooms in the office are lead-lined to defeat scrying spells anyway. > Try to explain all this to the person on the phone. > "What the hell do we keep a wizard on the payroll for, then?" > Hangs up on me angrily.
I should have joined the army. At least then I can chuck fireballs at orcish insurgents.
Let's play an evolution game set in the primordial oceans, shall we? The rules are simple: 1) evolve a creature by modifying their picture and giving a plausible reason. 2) only a single modification/upgrade may be made per 'update'. 3) you can choose different species to upgrade. 4) I'll be plopping some events which you can adapt your creatures to, and decide if any updates are invalid.
One of the creatures: the Sluck. It is a slow-moving bottom-dweller which eats primitive moss and detritus.
So, several times over the last few months I've seen threads asking for advice on how to build desert/Arabian Nights style settings. Seeing as this is a field I am interested in and have a number of books on, I thought I'd post a starter kit of sorts.
Understand that the following is by no means comprehensive. It is intended merely to be a collection of ideas from myth, legend, and traditions that might jog your imagination.
I'm mainly going to focus on 1001 Nights sort of stuff. We'll start with djinn. If you're in a TL;DR mood, now's the time to leave.
March 4th is GM's Day. I have a proposal for you /tg/. On such a special day I'll be uploading any .pdf that I've got to interested people who would like to try new systems other than their usual D&D/WoD/40k.
Did this exact same thing a year ago and it went great, hope we can repeat it in 2012! Remember: The main idea of this thread isn't to try to get splatbook #135 for Pathfinder, but to try out new games that are lesser known or indie. If a name sounds interesting then just ask and I'll upload it for you. Take into consideration that my upload speed isn't that fast so even though it may take a while, I will deliver.
>I don't know you anons, I don't know what you want >If you are looking for D&D 3rd party books I can tell you I don't have any >but what I do have are a very particular set of indie roleplaying games I have acquired over a very long time >games that make me a dream come true for people like you >If you continue to play your Pathfinder I will not judge you, I will not pursue you >but if you feel like playing Ninja Burger then I will look for it >I will upload it >and I will link you
My players have asked me to decide whether druids who have sex in wild shape will produce babies, and if so, will they be human or critter.
Two PCs were trying to impress a noble, so the Druid became the other PC's fancy dog. Someone offered to buy the dog, and the PCs started to contemplate picking up extra cash by offering the "dog" for studding.
So I'm still working on my backburner Silent Hill game and I realized that because it is a town, the town has it's own multiple stories. And there are only SO MANY "husband kills his whole family" houses that you can use, namely just one. I don't expect to use only material from the games but also some from my own and/or other materials.
Also I know I don't have to do every house because in the game most of the doors were locked.
I like the subtelty of scaring; you start with a "small wrong," something that normally wouldn't be what it is when you see it, like say, an old clock on the wall with it's minute hand missing. Then as the tension is very strong, you bring out the big wrongs, like a wall where a door used to be, or, hence my campaign, the world turns to rust and blood.
Subtlety and pacing is key. I thought up a scenario for one of the houses. Before the PC's go in, they notice that part of the house is destroyed in the front, revealing half of a room broken from the home. Speed up through the PC's going through the house, after hearing the creepy bumps and yelling coming from upstairs, one of the players witnesses a man hunched over a woman thrashing on the floor, dragging her down the hall into the room at the end and slamming the door. Her cries for help, if they move the player, will cause them to want to get into the room and help her, but it's locked. They bash the door repeatedly, to the point where they end up falling out of the house: the room wasn't really there, you are now going to break your leg falling outside.
Have you ever thought of this? Humanity is afraid of the darkness, because in ancient times, we were vulnerable, predators did anything they wanted when we were sad and pathetic creatures. Our instict and mind creates monsters, exagerating that which hurt us, fangs, fur, claws etc.
Imagine when we disappear from this planet, wheter we kill ourselves or we finally travel into the stars, the next being that evolves and becomes the dominant species. For thousands of years, we became the biggest and meanest hunter on this land. We can kill and disappear whatever the hell we want, so of course, animals are afraid of the human race. That new race, how will they picture man, when we are nothing more than a whisper in their instinct, in their subconscious?
A thread for all those who love the open road, nights with the stars over your head, and making new friends in every little tavern around the world. Whisper a word of thanks to Fharlanghn, and raise a glass in praise of Desna, who watch over all of us!
Share your pics of landscapes, exotic locations, taverns, caravans and travelers