Update 2024-03-27: Greatly expanded the "Samples" page and renamed it to "Glossary".
Update 2024-04-04: Added 5 million mid-2011 posts from the k47 post dump. Browse (mostly) them here.
Update 2024-04-07: Added ~400 October 2003 posts from 4chan.net. Browse them here.

Welcome to Oldfriend Archive, hosting ~170M text-only 2003-2014 4chan posts (mostly 2006-2008).
!ofC/MoKSRs
[11 / 0 / ?]

!ofC/MoKSRs No.3084886 View ViewReplyOriginalReport
Hello, /tg/ - I come to you once again with a D&D 3.5 quandary.

Suppose you wanted a character that was younger than the standard 'maturity age' bracket in the PHB, which in the case of humans is 15. Would you apply any ability modifiers, in the same way older characters gain mental boosts and physical penalties due to age? Would you reduce the character's size category by one step until they reach their race's age of maturity?

It has been suggested to lower strength, intelligence and wisdom, while increasing dexterity and charisma. Perhaps lower constitution as well, but I'm not sure if kids are actually easier to injure because of their age or simply their stature (which in the case of humans would put them on the level of a halfling, who already have a negative constitution modifier).

There has been some arguing back and forth whether the intelligence penalty should apply - some think of it more as the general knowledge a character has, while others refer to the ability to learn, which is actually higher in children. That might fall under wisdom's domain, though.

What say you folk?