Flight Delta 079B took fire flying over hostile territory and has crashed landed a few miles from an enemy encampment. After recovering from disorientation, you get up and perform a personnel/weapons check. Your surviving team consists of: Yourself (Lieutenant) 1 Communications/Technical Expert 2 Heavy Weapons specials with 8 bazooka rounds total 1 Pyrotechnics Engineer 3 Marksmen armed with semi automatic rifles 2 SMG gunners The crash site is generating a lot of smoke and an enemy patrol will soon arrive to investigate. Do you: A. Find hiding positions and wait for the enemy patrol, then plan a course of action. B. Take initiative and plan to ambush the patrol. C. Flee the scene to avoid unnecessary conflict.
Anonymous
Anonymous
Godammit, I love you GM. Take these muffins. Play it by ear, let's go with A.
Game Master !!OlXwgS1/u+0
Quoted By:
You choose to wait and see what comes. You command your squad to scatter the bodies of their dead brethren to make the crash site look convincing. Once the grueling task is complete, you take up positions in the treeline to the north.
Anonymous
Quoted By:
B the soldiers need to go 'GIT-SUM!'
Game Master !!OlXwgS1/u+0
Within a matter of minutes, a Tan patrol arrives. You watch as four men exit a jeep and walk cautiously over to the bodies. One of the soldiers kicks a body. No reaction. He laughs. "They're all dead!" The patrol started laughing. "Dumb shits don't know how to fly." Do you; A. Attack the 4 man patrol. They are lightly equipped and pose no real threat. B. Ease into the shadows and move away from the site.
Game Master !!OlXwgS1/u+0
Quoted By:
Sorry about the slowness guys, I'm doing this on a whim and on the fly.
>>3033850 Those look scrumptious. Thanks!
Anonymous
>>3033861 A.
Take them out before they even know what's going on.
Those were good men and they deserve better than to taste the enemies boot.
Game Master !!OlXwgS1/u+0
Quoted By:
>>3033873 You choose to take the patrol out. They have disrespected your men, they deserve death. You order your marksmen to line up shots and fire at will.
Crack crack crack
Three shots fire in unison, three bodies fall.
Game Master !!OlXwgS1/u+0
But no one was watching the man by the jeep. He jumps in and shoots out of the area before you can react. You know where he is headed. And that he is coming back. Do you: A. Figure you have a sizeable force. Let them come. B. Not risk more escalation and order an immediate exit.
Anonymous
>>3033880 B.
Storm's'a'brewin' men, we better get the hell out of dodge while we can.
Game Master !!OlXwgS1/u+0
>>3033885 You decide not to risk more lives and order your men to evac immediately.
(1/2)
Game Master !!OlXwgS1/u+0
>>3033888 And not a moment too soon. Upon your exit a Tan Tank Brigade arrived on the scene.
Your men continue on, but you have not selected a destination. Your Communications expert is having trouble with the radio's transmitter. He needs a few items to get it repaired.
"Where can we find those parts?" you ask.
"I bet that Tan fat camp has what I need."
Do you:
A. Radio contact is key to extraction. You make your way to the outskirts of the enemy encampment.
B. Your two feet will get you home. You order your team to walk in the opposite direction in attempts to find sympathizers in a nearby town.
Anonymous
>>3033894 B.
I learned a thing or two during my stay with 008th MS Team.
The locals will be a big help, if promise to liberate them from the Tans.
With any luck we can requisition communication equipment from them.
Anonymous
>>3033901 My road or the high road. You choose to avoid the Tan camp at all costs and head west. After a few miles, you hear gun shots and what could be tank shells. You proceed cautiously and stumble upon this scene. A Grey strike team is pinned down in the local tavern by two tanks and a light crew. They could potentially have radio gear and other supplies.
Do you:
A. Help them and hope to form an alliance for the time being. They might have a working radio that can call in an evac.
B. This isn't your fight. Proceed quietly, skirting the battlefield to find the next town, which might not exist.
Anonymous
>>3033908 A.
The enemy of my enemy is my friend.
Let's do this.
Anonymous
>>3033912 "Let's have a clean mission this time! No one leaves."
The order gets into motion. Taking flanking positions, the Heavy weapons shoulder their two bazookas and fire a round a piece, both finding their targets. The rest of the squad swarms into to quickly clean up the startled tan soldiers.
1/3
Anonymous
>>3033916 You question whether or not to take prisoners. The memory of your dead brothers scattered across the dirt crosses your mind. The image of the tan solider kicking Pvt. Ramirez in the face. You don't have room for prisoners.
CRACK.
2/3
Anonymous
>>3033921 You order your men back as you enter the building with a rifleman at your side. Hearing you enter, the greys quickly turned and pointed their guns.
"Woah, is that any way to greet the guy who just saved your asses?"
"Sorree, my friend. We are on edge. But you have our grazitude for the assist."
"Hey, no problem, we were just in the neighborhood. So what's your deal?"
"We are on leave, back on a tour from the Toilet. We were just enjoying our drinksz when the Tans came. Had it not been for you well.."
"The Tan always were party poopers. Now, do any of you have a radio on you? We need to get in contact with someone who can save OUR asses."
"We had one."
"What happened to it?"
"You're standing on it.'
YOu look down to see freshly melted plastic, and the body of tan pyro."
"The bastards came through the back door."
"Ah. Well then, we're leaving. You're welcome to come with us."
"No thank you Lt. We will find our own way home."
Do you:
A. Scavenge the dead bodies for supplies.
B. Tell your team to bug out.
C. Order the marksmen you had outside to take out the strike team.
Anonymous
>>3033931 Scavenge, but only the tans, wouldn't want to piss off our new friends.
Anonymous
>>3033955 You return outside to find your team grinning.
"Well what have we here?" You ask.
"We just stunned one of them boss! Ratchet (engineer) was able to get her back online. All we needed to do was give her a proper paint job and we're good to roll.
"Well I'll be damned, armored transport!'
"We're heavy hitters now Boss. We can clear out that tan fat camp, find the radio parts, and get the hell out of dodge!'
Do you:
A. Take your squad's advice and mount an assault on the Tan Camp
B. Continue on your quest for a sympathizer town
Game Master !!OlXwgS1/u+0
Anonymous
B, since there's no way one tank is enough to clear the entire camp.
Game Master !!OlXwgS1/u+0
>>3033999 You decide to head in a wide circle, hoping to find a safe haven with a radio. You arrive to a ridge and spot what appears to be a Tan fuel depot and medical area. It is guarded by a few grunts, but there appears to be no real threat. There could be a lot of goodies waiting down there.
Do you:
A. Order your team to head down the ridge and attack the depot and raid the supplies
B. Leave like the pansy you are.
Anonymous
>>3034018 A: Raid 'em while shouting a battlecry.
Anonymous
Game Master, you are the best poster here
Game Master !!OlXwgS1/u+0
>>3034037 You take the fight to them. Coming in the from the southwest, your team pushes head on and opens fire.
>>3034053 Haha, I wouldn't know about that. I just like having fun and sharing it.
1/3
Game Master !!OlXwgS1/u+0
>>3034057 For a whole minute the assault seems successful.
Suddenly, there is an explosion. Your tank is smoldering. The marksman and heavyweapons crew inside have died.
2/3
Game Master !!OlXwgS1/u+0
Quoted By:
>>3034059 Your rash actions have cost you two men. In your rush, you were oblivious to the enemy mortar emplacement dug into a hill to east. Now your team is taking fire on two fronts. You hunker behind what was your tank and plan a course of action.
Do you:
A. Fight it out. Otherwise your men's deaths will have been for nothing. Perhaps one of your riflemen can get back up to ridge and snipe the mortar team
B. Attempt to disengage, but there's no guarantee more of the squad will fall victim to enemy fire.
Anonymous
Anonymous
Game Master !!OlXwgS1/u+0
Quoted By:
>>3034074 You tell your team to haul ass and make for the ridge.
(1/2)
Game Master !!OlXwgS1/u+0
>>3034083 lol.
But the mortar team adjusts their scan range and fires a round ahead of you. An SMG gunner takes a hit and falls, his leg bloody. Your squad drags him back behind the tank.
Do you:
A. Attempt the ridge again. One pace, fast.
B. Realize you're out of options and make a stand.
C. Seeing your men hurt makes you feel like a failure. Raise a white flag.
Anonymous
>>3034090 B. Make a stand. Hope that a miracle occurs. Maybe the grays show up.
Anonymous
Quoted By:
>>3034059 >Suddenly, there is an explosion. Your tank is smoldering. The marksman and heavyweapons crew inside have died. I blame them for forgetting their battlecry.
Game Master !!OlXwgS1/u+0
>>3034096 If you're going down, you're taking Tans with you. A lucky grenade toss knocks out the right side of the depot. A careful rifle shot takes out the watchtower. But it's still too much. The MG is wearing down the tank plastic and the mortar isn't helping.
"Wait, do you hear that?"
A tune wafts through the air.
"A-are those bagpipes playing?"
1/3
Game Master !!OlXwgS1/u+0
>>3034113 You look up to the ridge and...you pull a Crocodile Hunter
"Crikey!"
A man in a skirt was playing a bagpikes as a man in front let loose with his MG, firing on the Mortar squad and the left emplacement. After 30 seconds, the air was quiet.
2/3
Game Master !!OlXwgS1/u+0
Quoted By:
>>3034118 You cautiously move your team to make sure everyone was dead. Then you turn to your saviors who walked up calmly.
"You have my thanks..whoever you are." You say, giving a skeptic look at the one with the MG.
"No worries mate! We're just a couple of blokes on the way to the pub. Saw that you were in a bind and thought we'd help out." The man next to him grunted.
Do you:
A. Ask the man and his companion to help you get out of the area.
B. Shoot them. They're too sunny to be trusted.
Anonymous
Game Master !!OlXwgS1/u+0
Quoted By:
>>3034131 "Well alrighty gents. But at the first sign of a pub or a Sheila, we're ditchin' ya."
Dusk is quickly falling. You gather your troops and look ahead. There's a medical tent and a shipping container, along with fuel vehicles and tanks of gasoline.
Do you:
A. Raid the tent and container. Then set up shop and wait for an inevitable patrol to come check in with a station. The mortar can provide good cover.
B. Raid the tent and container. Then rig the fuel tanks to blow. In doing so, you will cripple the Tan's transports. But will also send in the cavalry, and not the good kind.
Anonymous
Anonymous
Game Master !!OlXwgS1/u+0
>>3034153 >>3034155 "Fuck it. It's our shit now" you say and send your men to town.
Ten minutes later.
"Pardon my french Boss but HOLY FUCK. We hit the motherload. You name it, we got it. Missiles, rockets, AKs, snipers, grenades. I feel like a redneck at an Alabama swapmeet."
1/2
Game Master !!OlXwgS1/u+0
Quoted By:
>>3034158 "Good lord. Okay now can kick some serious tan ass." You say.
"Uh, sir?"
"What is it?" You say to the privates who went into the medical tent.
"We also found this inside the tent. There's a bunch of beakers and science-y stuff back there. This box...it's labeled Swole-Mode activator. There's two pills inside.."
Do you:
A. Have your soldiers take the pills and see what happens.
B. Drugs are bad.
Anonymous
B. though keep that shit and force feed it to a prisoner
Anonymous
>>3034165 Swole means muscles. It could be a muscle stimulant that makes you into a L4D tank or something. Giving it to an enemy is a bad idea.
Game Master !!OlXwgS1/u+0
>>3034165 >>3034169 A or B then gentlemen?
Anonymous
Game Master !!OlXwgS1/u+0
Quoted By:
>>3034173 I think you should just try A though. For funnsies.
Anonymous
>>3034171 Still B. Forfeit on giving it to captured tans.
Game Master !!OlXwgS1/u+0
>>3034173 >>3034176 "Soldier, one of these guys must still be breathing. Bring me a live one."
. . .
"Found him in the mortar pit sir. He's got a few minutes left."
"Good. Feed him the pill."
1/3
Game Master !!OlXwgS1/u+0
>>3034187 The Tan soldier swallows the pill and his body starts to convulse. Muscles rip through his body as he grows 7 feet. Now a giant behemoth stood before them.
"HOLY F-"
2/4 actually
Game Master !!OlXwgS1/u+0
>>3034190 The soldier didn't get to finish his sentence. The monster lunged at him and smashed him into the ground until nothing remained.
"Shit shit shit! SHOOT IT SHOOT IT!"
3/4
Game Master !!OlXwgS1/u+0
>>3034193 Bullets bounced off the beast. Nothing could stop it. But the soldier inside was already near death. It took one step forward and collapsed.
"I-I thought we were done for" one of your men said.
Do you:
A. Save the pill for the attack on the incoming Tan forces
B. Destroy the pills forever.
Anonymous
>>3034199 I can't risk that on my men, who knows the prolonged effects?
I'll save it as a last resort and take it myself.
Figmoe Lurker
>mfw at this thread Seriously GM you win a thousand internets today in my book with this thread, the fighting tournament is a good thread and this... this is pretty awesome, get up with this superb work of yours
>this thread will is now proposed to be archived: http://chanarchive.org/4chan/toy/ upvotein
>http://chanarchive.org/4chan/toy/53526 Anonymous
Figmoe Lurker
>>3034206 option A, but do as
>>3034206 says (the last resort)
Anonymous
Quoted By:
>>3034208 Yeah, between him and FotoAnon, /toy/ is pretty fun sometimes.
Game Master !!OlXwgS1/u+0
Quoted By:
>>3034206 >>3034212 >>3034213 The pills prove they can be dangerous. You pocket them and set your men to work. The Tans aren't waiting around, and neither should you. The sun sets as the men get to work, pulling up sandbags, wire fencing, and even a tripod machine gun they found at the back of the container. You tell your men to park the vehicles up front near fuel barrels to fire on when the enemy approaches.
A few hours later the work is done, the men take their posts, and await what might be their final sunrise.
Game Master !!OlXwgS1/u+0
Quoted By:
That's all I have for today folks! Thanks to everyone who came in, I hope you had fun.
>>3034208 Haha thanks man. I was doing some cleaning up in my basement and found these guys. I always loved the army men games growing up and I thought it'd be fun to have a game. I'm glad you liked the thread!
Anonymous
>>3034190 I FUCKING TOLD YOU THIS WOULD HAPPEN!!!
Game Master !!OlXwgS1/u+0
>>3034222 "Uh, yes, roger that, base command...yes...yes...yes he did 'fucking tell him so.' No...yes...no...no..yes...no I want the big truck...but but...ugh but we're playing toy soldiers!....okay mom. Yes, mom. I'll be home for dinner."
Game Master !!OlXwgS1/u+0
Quoted By:
>>3034233 "The hell are you looking at?"
Okay I'm done haha.
Anonymous
Came upon this thread late, but I approve of this awesomeness, GM.
Game Master !!OlXwgS1/u+0
>>3034416 Thanks man! Look out for a thread new sunday!
Anonymous
Game Master !!OlXwgS1/u+0
Quoted By:
>>3034429 >a thread new sunday Yeah I need sleep