>>15843081Okay, you're making a genuine effort at justifying your opinion. I can respect that. And yeah, I can understand why you might not like it.
So I won't be an ass and dismiss it with some trivialising trolling.
I do actually like those long passages - for a number of reasons. Again, it's down to tastes really, and I'm not suggesting you have ADD or anything because of that. Here goes:
1. I like several of the characters you mentioned as dull, and many other people do. I imagine you're going to cause a bit of a shitstorm with Davos Seaworth, as he is a favorite character for many. Naturally, you don't agree, but that's just opinion. Theon for me is a fantastically conflicted character - I actually sympathise with how things go incrementally downhill for him and how his intentions are not as evil as everyone considers them to be.
2. The long descriptions of food, the sigils of the Houses are for many people all part of the immersion, sinking you in the richness of the world he's created. There are many good details here - did you notice sugar is very rarely mentioned? It's because in medieval times, sugar was very hard to come by and they used honey for most sweetening instead. You'll notice this in his descriptions of food. Also bear in mind that the details of sigils and the bannermen and their houses also serve to introduce other players in the game, as well as giving as an insight into both specific characters (to whom this knowledge is important) and also generally.
3. Some of the stuff I've noticed you've mentioned is actually given as detail because it will (or is likely to) become important later in the story... he's setting things up. I appreciate you may already know this, and you're just saying he's mishandled it, or mispaced it. But I'm not going to spoiler anything, other than to say some of the stuff you've listed actually turns out to be more central beyond book 2.