>>294759>The right upper arm ...Yeah, now that I look at it... the tricep runs most of the length of the arm :) I'll be sure to remember that if I vector it.
>The chest/torso ...Yeah, I usually fuck up the chests, so the draft was, basically, polygonal. Think I should add a bit more muscle, maybe? I'd like to try and add more counter-clockwise twist to it for character.
>Glasses make ...Intentional.
>Hair feels shineyIt'll look better when it's coloured and vectored, I think. When I tried shading the first draft, a lot of layering was lost on the hair.
>I looked at the ...Yeah, that should be resolved once the chest is rotated. If not, then vectors are easy to move.
Thanks for the tips ^^