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It looks like you took a lot of my (and other's) advice into consideration. Especially concerning the torso. What i would say now is that the whole thing is nearing the point of being "overworked." That phrase gets thrown around a lot and can mean different things. Here what I see happening is that there are lots of tiny details on everything. The bricks, the buttons, the arch, the stairs. It's very even and democratic about the way it's handled. What you should consider is that there are DEFINITELY more important parts of a drawing. And while you shouldn't leave things "unfinished" putting the same level of polish on everything means that you can't see what's more important in the end.
The general rule of portraits is that the focus will be on the eyes naturally because that's where humans look on other humans. It's theorized that this is why our eyes have the repeating dark/light shapes they do. Right now the hair is trying to be the most important thing. And everything in the background (while secondary to the figure) is fighting for supremacy. Controlling values is imporant, and while everyone has been saying you should make things darker you can also have lighter things work to your advantage. Decreasing the contrast on areas much farther away would be a good idea here.
I'll post the example I gave you last time in case you didn't have it. And while things are much better than they were in the previous iteration I would still emphasize deciding what is important in the drawing and making that the focus.
And since you spent so much time on the face you might as well make it that. That would mean increasing the contrast on the eyes even more. The contrast on the hair near the face should be high, but decrease as the head/hair retreats into space.
thanks for coming back though and taking the previous crits into consideration.