[46 / 14 / ?]
Gentle/m/en. It's that time again.
We, as a committee, have been tasked with designing a new SRW game. We are expected to introduce new series, decide on which classic series should be included, design protagonists, original mecha, boss encounters, stages, and determine the overall story.
The purpose of this new game is to represent the culture of /m/, so it is expected (and encouraged) that we bring our own unique 'flavor' to the series, regardless of mass market appeal.
I'll begin.
BOSS FIGHT: The Moon. (Because fuck the moon.)
Maybe the enemies send it crashing to earth. Maybe our MC just doesn't like it. Whatever the reason, though, the player must DESTROY THE MOON. It has a shit ton of HP, and no attacks. The stage is successful if the player depletes the Moon's HP within a certain time limit.
We, as a committee, have been tasked with designing a new SRW game. We are expected to introduce new series, decide on which classic series should be included, design protagonists, original mecha, boss encounters, stages, and determine the overall story.
The purpose of this new game is to represent the culture of /m/, so it is expected (and encouraged) that we bring our own unique 'flavor' to the series, regardless of mass market appeal.
I'll begin.
BOSS FIGHT: The Moon. (Because fuck the moon.)
Maybe the enemies send it crashing to earth. Maybe our MC just doesn't like it. Whatever the reason, though, the player must DESTROY THE MOON. It has a shit ton of HP, and no attacks. The stage is successful if the player depletes the Moon's HP within a certain time limit.