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Quoted By: >>14732902
Sup /tg/, I'm one of those crazy survivalist types that loves gritty games, and I wanted to know to what lengths you'd go to infuse reality into a game.
I've been tossing around the idea of having a two part gaming session. One in real life, one in game. Basically, your character would get better in game as you get better out of game.
Essentially; To start, player runs a 100 yard dash, that's what the character can do in game. As the players get better, so do the characters. The limits would be; The players ingenuity and their physical limits.
I know that most games are for escapismonly.jpg, but, I'd really like to try this, and to do it with a group that wants to see results in game and out.
What do you think?
I've been tossing around the idea of having a two part gaming session. One in real life, one in game. Basically, your character would get better in game as you get better out of game.
Essentially; To start, player runs a 100 yard dash, that's what the character can do in game. As the players get better, so do the characters. The limits would be; The players ingenuity and their physical limits.
I know that most games are for escapismonly.jpg, but, I'd really like to try this, and to do it with a group that wants to see results in game and out.
What do you think?