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No.14784816 View ViewReplyOriginalReport
These are the racial ability sets for the system I'm working on. I'd like you to tell me which of them look like they'd be compelling to play with. I'm not looking for balance advice, since obviously none of you know the system.

A few notes - bonus dice are skills, the game has freeform skill names and rewards being overly specific. Aspects are short phrases about your character that can be invoked for bonuses or used against you in exchange for a bribe from the GM. Scene abilities are things you get to add to a location when the GM is describing a location - "You visit a small hammlet" "It has a blacksmith". Tactical abilities are similar things that let you add a detail when the GM draws a combat map.