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What should you be able to do in an RPG?

No.3069818 View ViewReplyOriginalReport
So I've been thinking an awful lot about creating my own RPG. For the time being, it's set in a high-ish fantasy medieval setting, but I'm not really there yet. I need a laundry list of things that players should be able to do. Different attacks, spells, skill checks. That sort of thing. I'm also looking for inspiration (read: shamelessly stealing) ideas from DnD, video games I've liked the mechanics of, and so on.

Pic unrelated, unless, you know, this turns into an advice dog thread regarding RPG creation.