In fact, I'm going to make some more weapons right now, since you need at least one of each to gather all the materials on the map.
The game (in my opinion) is best played focusing on one or two weapon types, especially since crafting levels are separate for each weapon type now, so this might be a good point to take it to vote.
Sword - Semi-fast, has an average reach with an average movement speed. Can use a thrusting attack instead of the normal slashing attack with down + a
Axe - Does high damage, but attacks and makes you move slow. Does heavy durability damage when used against guarding opponents. Reach is a bit farther than the sword.
Spear - Long reach, slow, but doesn't slow down the character as much as the axe. Can thrust or do a close-range spinny thing that doesn't take as much time to prepare as the thrusting attack.
Drill - Short reach, semi-slow. Depending on the drill, the character can be slowed down immensly. In addition to normal attacks, can charge an attack that hits several times ("Drilling" the opponent), and which hits several enemies at once. This attack can be aimed forward or up. A dashing attack can also be charged. This weapon is the best for breaking opponent's weapons
Fist - Shortest range, fastest and least damage, plus fast movement speed. Not good for breaking weapons, but can be easy to hit enemies before they can hit you back.
Bow - Long range, durability goes down quickly (to represent ammo). Makes your movement really slow.
I also have to go for today, see you guys later.