>>101334096Then the game starts fucking with you. Conditions are constantly added each day. Sometimes mid-day. A district you might have gone to safely before to buy food is now plague-ridden. The price of food has sky-rocketted, and you barely have enough money to buy an egg and a lemon. The next day, all the houses are abandoned, the streets are filled with rats and muggers. You realize you're not annoyed so much as you are terrified of what that street might cost you. A fight with a rat might expose you to more plague, the mugger might instantly kill you with his knife, or he'll make you waste your bullets (which are now going for hundreds of a dollars a pop, because the town guard has banned the sale of guns for the day).
Oh, and you're also a Doctor. I mentioned that earlier, but that needs to be stressed. Your ultimate goal is to heal people. But to heal them, you have to expose yourself to death, give them the things you need to survive, and waste precious time, the most vital currency in the game.
If you don't do all the required "daily quests" before midnight, you lose the game.
You are also told, from the start, that you WILL LOSE THE FUCKING GAME. It then tells you how many people died, and how many people are infected.
Every single day, it crushes you. You think you understand something, you think you've found some new vital piece of information. You think you found a way to disprove the local superstitions that a devil is the cause of everything.
Then you see a creature, resembling a demon, floating around near where your girlfriend killed herself.
Then the government comes in, burning anyone with any trace of the plague.
Then it gets worse. And worse. And worse.
Then you lose. But you are offered the chance to play it again, two more times.