>>114938388>anybody recommend something else?Swartz mod. Here's the key features :
*Overhauled radiation system. There are no on-screen indicators, instead you’ll notice the effects of radiation based on visual cues such as screen wobble, blurred vision, etc.
*New AI by Alundaio. AI is far more intelligent and responsive.
*Atmosfear 3.
* Good reputation among a stalker or small squad of stalkers will allow you to recruit them as companions
*Random weapon loadout system for all AI that dynamically randomizes weapons for all factions and ranks.
*Ammunition now plays a bigger role in how you will play the game. Enemies will drop very little loot
*Traders have steeper prices all around.
*New weapons!
Current list: GSh-18, Vepr-12, Steyr Aug A3, PP1901 Vitayz, APS Stechkin, Ruger GP-100, SKS, AK-103, Sako M95, M-14 Sopmod, HK 416.
*Mutants have a small chance of dropping parts that you can sell to certain traders for decent money.
*Several new scopes that go with specific weapons, with all no reticules.
*Better particle effects as well as different shells depending on type of cartridge and rifle v. pistol.
*General re-balance of game to make it more intense and atmospheric. Survival will be a struggle.
*Incorporation of a wide variety of new sound effects, new music, new music, new menu, hud, load-screens, etc.
*Better looking terrain
*Deadlier creatures that come out at different times of day or night and behave more in-line with their class (carnivore v. herbivores).
*Very mild new recoil effect added to all automatic weapons.
*New effects for when you get attacked, as well as a wide variety of other things. There is a small chance that you will drop your weapon depending on how hard you've been hit.
*Subtitles & Russian audio mod incorporated. Subtitles can be configured or even turned off in the Sound menu.