>>131812992Not that guy, but
>boring gameplay mechanicsVague. There aren't a lot of dialogue-heavy RPG-shooters.
>boring charactersThis only applies if there is absolutely no way you can identify with any of the characters. I have hard time believing that. If that is the case, then you're not a terribly developed person.
>ridiculous character designsIn that they're aliens? I don't understand this. Are you talking about Miranda's tits? She's the corporate vixen.
>boring[,] slow combatI thought it was a little clunky in the original, and 2 improved a bit on that (except for sticking to walls as cover, and related glitched). As a hybrid genre, though, I think it did a serviceable job in representing both.
>hide behind wall/shoot/hide behind wallYou're not seriously shitting on cover systems, right? That's what we've been moaning about for years.
>bad AIsure
>boring to average dialogueConditional. The writing is pretty awful at times, sometimes it works.
>boring choicesAgain, it depends on what the choice is.
>bad inventory managementYes. Poor in the first game, totally absent in the second.
>bad copy pasta levels.Lots in the first, some in the second (though I can't recall any off the top of my head)? Usually the dialogue and scene sets the tone enough for me to forget it.
>bad gameplay mechanicsYou can't list it twice, nigger.
>forgetable musicIt's intentionally ambient, but I'd be surprised if you couldn't recognize any of the themes.
>shitty load timessure
>stupid/uniteresting equipment systemC'mon, nigger, that's twice you've repeated bulletpoints.