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Wind Waker. I mean it. Everything is dumbed down from Ocarina and Majora (gameplay, towns, characters, puzzles, music, items, game length, combat, difficulty, game content, atmosphere -for the most of it, music, etc.), the items and puzzle are just taken from the previous games and the overworld is completly empty and has nothing to do except jump down some holes and smack a couple of bad guys for useless items and equally useless rupees. don' even get me started on the triforce hunt. The reason the game was so hard for to beat was becase of the empty map grinding.