>>159814347Hitman plays like Run Lola Run, you get a redo of a specific series of instances in time. So you are perfecting, each playthrough, the perfect series of murders, avoidances, disguises, and escapes. Your building your masterpiece.
Your great work goes to shit though when you have completed your objected, are looking for that one guard who has the uniform you need, that specific key card--the one you thought you knocked out earlier--because he got back up and is now doing paces around a bathroom stall in the downstairs women's bathroom halfway across the map.
We're not going to know of course how things have changed until the game comes out, maybe each character will only walk in certain places that make sense for them, which will actually be pretty damn near the same thing in the end to other Hitman games.
But really, don't act like the way enemies now behave, the way it's phrased, doesn't change the very nature of the gameplay.
And best of all, are the new 'super ridiculous magic pockets' 47 now has.