Update 2024-03-27: Greatly expanded the "Samples" page and renamed it to "Glossary".
Update 2024-04-04: Added 5 million mid-2011 posts from the k47 post dump. Browse (mostly) them here.
Update 2024-04-07: Added ~400 October 2003 posts from 4chan.net. Browse them here.

Welcome to Oldfriend Archive, the official 4chan archive of the NSA. Hosting ~170M text-only 2003-2014 4chan posts (mostly 2006-2008).

Threads by latest replies - Page 12

[1388754598] I hate retarded RGB,SCART FAGS

No.78951 View ViewReplyOriginalReport
The right is higher quality, yes.

But a lot of us don't really give a shit. I'm not going to waste time and effort doing an RGB mod to my retro consoles for a small increase in quality. I don't care about every pixel being perfect; if anything, I prefer the blur in a lot of games, especially 5th-generation ones.

I play the games the way they were typically played during the era, on a 90s TV set through composite. I never knew a single person who played their games in RGB, or even S-Video, for that matter.

Personally, I played on a hand-me-down RCA from the late 80s that only had an RF jack and no remote control. I play on that sometimes, too, now, for nostalgia's sake.

[1388347747] Xbone one semen

No.78925 View ViewReplyOriginalReport
A couple of users on the Xbox Support forums are complaining about quite an unusual issue with their Xbox Ones. Their Xbox Ones were allegedly leaking a semen liquid that was leaving a milky-white residue, from inside the console itself.

From all accounts, it seems that it could be the bill gates penis leaking out, though the semen itself would have to have been applied quite liberally to leak out. Seeing as the Xbox One’s huge heatsink-fan assembly sits at the full right-front of the console, near the vents, it wouldn’t be much of a stretch for the semen to leak out if too much was accidentally applied during assembly.

[1184528364] HABBO RAID

ID:m3yx35GP No.26401 View ViewReplyLast 50OriginalReport
WHEN WILL THE NEXT ONE BE?
130 posts omitted

[1388198228] eShop crash

No.78914 View ViewReplyOriginalReport
And it's all your fault, you Nintendo fanatic lowlifes!!

[1386349628] Gamer Girls

No.78809 View ViewReplyOriginalReport

[1384005840] Your console is banned

!3lWjo8kf8k No.78532 View ViewReplyOriginalReport
Microsoft bitchslaps xbox one owners for life, hahahahahhahahahaha

[1293162188] Religious Disclaimer in Assassin's Creed

No.45733 View ViewReplyOriginalReport
I find that the religious disclaimer at the beginning of the game is phony. The game is an insult to Jewish people as it says the miracles in their faith are due to some machine rather than God. The same for Christians in terms of the miracles of Jesus. It paints Muslims as murdering assassins. The spiritual or religious consultants were not in the Credits that I could see.

I think this game is an insult to everyone of any faith. It is atheist propaganda.
25 posts omitted

[1387789754] Online Gaming Bill Splits South Koreans

No.78883 View ViewReplyOriginalReport
Online gaming Bill splits South Koreans

Move to rein in industry - backed by parents - alarms tech firms, enrages gamers

SEOUL - A law under consideration in South Korea has sparked vociferous debate by grouping popular online games such as StarCraft together with gambling, drugs and alcohol as an anti-social addiction the government should do more to stamp out.

   The bill is winning support from parents religious group and doctors but has alarmed the Internet industry and enraged gamers. The legislation includes provisions to limit advertising, while a separate Bill would take 1 per cent of the gaming industry's revenue to create a fund to curb addiction.

   The uproar over the Bill highlights conflicting social and economic priorities in  technology-soaked South Korea. Internet entrepreneurs are prized as a source of innovation in an economy dominated by grey conglomerates. but conservative lawmakers and many parents say online obsessions are taking a growing toll on schooling, families and Workplaces.

   "we need to create a clean Korea free from the four addictions," top ruling party lawmaker Hwang Woo Yea said in a recent speech.

   Game companies have taken exception to being lumped together with drugs and other vices. "The 100,000 people employed in the game industry are not drug makers," said the Korea Internet and Digital Entertainment Association, which represents game companies.

   The legislative assault, backed by 14 ruling party lawmakers, is the latest phase in South Korea's version of American culture wars. Professional gamers in South Korea can gain wealth and status akin to sports stars, but as a pastime it is framed by critics as a threat to family and the social order.

   Headline-grabbing incidents such as the starving to death of an infant daughter of online gamers have fuelled a moral panic. A law passed in 2011 that bans gaming between midnight and dawn for anyone under the age of 16 is being appealed at South Korea's Constitutional Court.

   "There is a huge prejudice that gaming is harmful," said Mr Lee Byung Chan, an attorney involved in the Constitutional Court case.

   Nourished by South Korea's rapid adoption of broadband Internet and the ubiquity of cyber cafes, online gaming has become a significant export industry. Last year, the game MapleStory and other online game titles earned more cash from abroad for South Korea than the YouTube sensation Gangnam Style, K-pop.music, movies and other cultural exports combined.

   The government started studying 1nternet game addiction in 2011. Its latest annual study found that 2 per cent 0f South Koreans aged 10 to 19, or about 125,000 people, needed treatment for excessive online gaming or were at risk of addiction.

   "My parents tried to stop me but I kept playing. Even the government wouldn't have stopped me," said college student Shin Min Chul, 21 as he recounted his heavy gaming past. At elementary school, he played StarCraft three to four hours a day at an Internet cafe after classes.

   He dreamt Qf becoming one of the professionals with corporate sponsorship whose games are broadcast live on cable TV to audiences numbering in the millions. By high school, he was playing World of Warcraft for up to 15 hours straight. His school grades plunged. Nothing but his own volition could take him away from Warcraft. "When I tried to think more broadly about my life, playing games wasn't that important... Then I lost interest."

   Supporters of the Bill say such cases show why curbs are needed. Others say South Korea should do more to address the factors behind online game addiction, such as hyper competitive education and a dearth of other leisure options for teenagers.

   South Korea had the lowest percentage of students who reported being happy at school last year, among 65 countries surveyed by the Organisation for Economic Cooperation and Development.

ASSOCIATED PRESS